The Tradeskill System

.. The Tradeskill System was an idea developed to go along with Faction Townships & Wars. It can only be described as a system in which players work certain jobs to process raw materials into finished products. The benefit of this would be the finish products would be used towards the construction of the Faction Townships (or any Property Zone). But the process of this system was designed to be somewhat complex and detailed.

.. A player does not simply go out and chop down a tree for lumber. A Farm must first plant a seedling tree, water and tend to it. The seedling will grow into a tree and once mature enough, can be chopped by a lumberjack. Once chopped the tree is transported by airship to a saw mill, and processed through a Mill Machine, creating lumber.

.. A player does not simply go out and dig ore out of a mine for metal. The miner does go into a mine and extracts ore, which is transported to a Smelter Pot. The ore is put into the smelter and melted and cooked, then poured into molds and forged into machine parts. An assembler then builds the machine.

.. The complete idea behind this process is that a single Mine & Smelter Pot would be created. From this first smelter would come a Saw Mill Machine to create lumber, or another smelter pot. The machinery and tools needed for tradeskills would be created by the players and for the players, and not just simply purchased.

.. Faction Townships & Property Zones would use the finish products as construction costs instead of platinum. For example to create a door might cost 50 Lumber Points, or to create a locking door would cost 50 Lumber Points and 5 Metal Points. These points would be kept in 'pallets' which would be transported and stored in airships.

.. In 2003 a large portion of the Tradeskill System was coded, the following charts below display the main command and sub command structures already designed and coded. Construction on the system was halted due to severe problems, such as certain aspects of the system caused lag problems. But this does not mean the system will never appear on Waterdeep. This page is used for education and basically a record of what has been constructed.

Tradeskill

.. The Tradeskill Command is the primary command of the system. The command with no argument will display a character sheet showing you your Tradeskill Stats and Information. A player begins by rolling for Tradeskill Creation Points and only gets to roll three different times. These points are used to gain the available Tradeskills. The skills themselves are split into two classes, Major Tradeskills and Minor Tradeskills. Major Tradeskills involve training skills and your professional, while Minor Tradeskills allow you to operate machinery or use Airship Loaders.

No Argument Displays the Tradeskill DATA sheet, giving your tradeskills information.
Help General help file for the command and system.
Learn Information on how to gain your Tradeskills.

Gain

Lumberjack

MachineMechanic

FarmAgriculture

OreMiner

AirshipLoadPilot

MachineWorker

Command used to gain the available Tradeskills.
Train Used first to generate your Tradeskill Creation Points which are used to gain skills.

List

Lumber Jack

Machine Mechanic

Farming Agriculture

Airship Load Pilot

Machine Worker

Gives a list of the Tradeskills and information about each skill.
Scan Immortal command used to check other people's Tradeskill Stats.
Show Shows information about your own Tradeskill.
Check Used for Agriculture to check Tree Status.
MachineSave Saves Machine Objects.
PlanetSave Saves Plant Objects.

Set

Worker

Working

Lumberjack

MachineMechanic

MachineWorker

AirshipLoadPilot

Stuck

MachineOperator

Immortal command used to set Tradeskill ACT Flags.

 

Business

.. A player can easily start their own business with this command. Once a business is formed, you can hire employees. Typing this command with no arguement will give you a character sheet of your Business. An Employer with the WORK command can set players Payrates and how many hours they are allowed to work for you. You can automatically pay your employee with the Business Pay command.

Help General help file for the command and system.
Info Displays your BUSINESS Data Sheet.
Check Shows other people's business information.
Hire Used to hire someone into your business.
Fire Used to fire someone into your business.
Start Establishes a business.
Disban Disbans a business.
Pay Pay your employees after they have worked.

 

Work

.. The work command is generally for workers. A worker is given a payrate by their employer and given a certain number of hours they are allowed to work. Despite how many allocated hours a worker has, they can only work so many before they become fatigue and must rest/sleep to regain their strength. The quit command allows you to quit your job.

Help General help file for command and system.
Fatigue Resets your fatigue to zero.
Time Available hours you can work.

Punch

In

Out

Allows you to clock in and out of work.
Quit Quits your job.
Payrate Used by Employer to set Employee Payrate.
Hours Used by Employer to set Employee Hours.

 

Machine

.. The machine command is used by a Machine Operator to start and run industrial machines. Machines require fuel to operate and will wear out over time, which means repairs must be made. The machine operator must work the machine with two other workers by pulling a series of levers. The machines will turn raw materials into finished product.

Help General help file for command and system.
Status Displays status of all machines in the room.
Repair Repairs a broken machine (needed tool).
Fuel Adds fuel to the machine (needed container).
Start Starts a machine up.
Pause Idles a machine.
Halt Shuts off a machine.
Run Runs the machine.
Pallet Creates a pallet for lumber.
Purge Resets Working Workers in the room.
Roll Advances the machine one step.
Bang Skips the machine warmup process.
Scan Gives information about the machines in the room.

Lever

.. Main command used to run a machine. As the machine run, one of the three workers in the room will be commanded to pull a certain color level. Failure to pull the lever will result the machine to go back into an idle stat. Pulling the lever will continue the machine to run, making more finished product.

Help General help file for command and system.

Pull

Red

Green

Yellow

Blue

Magenta

Cyan

Grey

Black

Player must pull the correct color level when told too by the machine.

Pry

.. There are several industrial accidents that can happen. A lumberjack has a chance to be trapped underneath a tree. A Machine Worker has a chance of being caught into the gears of the machine. In both cases fellow workers must use crowbars and pry the trapped worker free.

(Character Name) Command is used during industrial accidents, such as a tree fall or a machine 'stuck'. With use of the crowbar tool a player can free the trapped player.

Assemble

.. Metal is forged into parts which are assembled into machines. The assemble command is used by an Assembler to create the machines connected several major parts together. There are three primary machines and two machine engines.

Help General help file for command and system.

MillMachine

Frame

Engine

Belt

Blade

The Mill Machine is used to saw Trees into Lumber.

SmelterPot

Engine

Chamber

Bucket

The Smelter Pot is used to melt Ore into Metals.

MachineEngine

Pistons

Crankshaft

Filiment

The Machine Engine is used to power machines, such as the Mill Machine.

FurnaceEngine

Radiator

Exhaust

Filiment

The Furnance Engine is used to create the intense heat used in Smelter Pots.

AirshipLoader

Cable

Grappler

The Airship Loader is a device that allows airships to load and unload materials such as trees, lumber, ore, metals, and machinery.

Chop

.. The chop command is used by lumberjacks to chop a tree down. There is skill involved with this command and experience is gained by how many trees you have chopped. The more trees you chop, the easier it will be to drop them.

(Tree Name) With use of an axe will chop a tree down.
Check Checks the status of a tree.

Farm

.. A Farmer is used to plant trees, and must water and tend to them. Tending is used to describe the command in which you upgrade the plant. At first a seed will be planted and tended to. It will grow to a certain point and must be 'tended' to. For example if you plant an oak tree seed, when it first needs tending and you tend to it, the seed becomes an Oak Tree Seedling. After time the seedling will need tending and turn into a small tree, then a medium tree, a large tree, and a huge tree. Each stage takes time for growth and the longer a tree grows, the more lumber it will yield. A small tree can be cut down but will yield a small amount of lumber. It should be noted that trees are automatically watered when there is rain type weather.

Help General help file for command and system.
Check Check the status of plants in the room.

Plant

Tree

Used to plant seeds.
Water Waters a plant.
Tend Tends to a plant.

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Last Updated: (04/12/07)