zone_01
Saltspire — your first hour, above ground.
You will log in on a salt-stained pier, with the smell of fish and wet rope described to you in a single line. A fisherman named Halric will ask if you have eaten. He remembers seventeen thousand other first nights, and will not comment on yours, but he will offer you a job carrying crates to the Crooked Lantern District — and the rest of the evening is yours to lose.
- starter_safe yes — level 1 friendly
- signature_quest "The Lantern That Would Not Light"
- leads_to Crooked Lantern · High Ward · South Gate Road